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Projects

Portfolio of Work

FPS Game

University Zombie Crisis a game that we built, designed, and developed in Unity.

It is an FPS game taking place within a University. In this project, I was responsible for most of the programming, as well as the User Interface Design, and setting the score and health of the player.

2D Platformer

The Technimarks is a 2D adventure game that one of my friends and I made in Unity. I programmed the Artificial Intelligence of enemies, designed the UI/ programmed and designed the health system, and added the sounds into the game.

Augmented Reality Game

mARbles is a mobile game that combined Augmented Reality and Multiplayer gameplay. Players get to play as marbles, combating each other to earn points.


I worked on developing tools, control accuracy, arena selection and syncing, marble skin selection and syncing, timer syncing, and status update displays.

Projects: Projects

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